Grafter Gaz

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I am a bloke from the Northwest region of England, so be aware I tend to say "aye" much akin to a Scotsman a lot.

Rather peculiarly having played this game since I was young, I'm actually not that brilliant at making intricate coasters as many others are and find I prefer building and heavily emphasising the use of scenery around slow track rides i.e log flumes, go carts, car rides etc.

I'm slowly but surely becoming a much better scenic designer as a result :)

I'm a very laid back chap so don't be afraid to have a chat in game if you see me there.

Hope to you all in servers soon. Happy grafting!

Gender:
Man
Age:
25
"In Game" Name:
Grafter Gaz
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Grafter Gaz I see you come on every now and then here on the site. Do you still play on the server?

I'm not sure what to do with MoT since no one plays or at least when I check in sometimes..

Way back when in early 2017, I built a small Ancient Rome themed area on one of MoT's servers. I decided to screenshot it due to the effort I put into my Circus Maximus-esque Go-Carts. 

Since Server 0 reset to a grid format, I decided to bring this relic from the past back at build upon it. I started with the 'Circuit Maximus' (Clever pun name is clever!) and developed what I'm most proud of in this particular build, the Colosseum. This was the first time I extensively used the tile inspector after finally realising it's potential, so I'm very pleased with the result. After That I simply did what I do and grafted away at a Roman forum, and a Nile to separate the area before building a Great Pyramid and finishing off the remaining open areas in Egypt. 

Attractions:

Rome: 

- Circuit Maximus (Go Carts)      - Gladiator Samnite (Red Track Twister Coaster)        - Gladiator Murmillo (Blue Track Twister Coaster)                    - Senate (Tilted Whirler)             - Trajan's Column (Drop Tower)                                    - Trireme (Swinging Ship)                                                - Shrine (Motion Simulator)        - The Fall of Rome (Mini Roller Coaster)                      - Caesar's Palace (Ghost Train)                                                - Roman Gardens (Maze)

Egypt: 

- MedjEYE (Ferris Wheel)                      - Sarcophagus Slammers (Dodgems)               - Alexandria Lighthouse (Spiral Slide)                                      - Cleopatra's Barge (Swinging Ship)      - Nile Navigators (Rowing Boats)                      - Dust Devils (Virginia Reel)                                                      - Obelisk (Launched Freefall)                 - Oasis (Junior Coaster)                                    - Eye of Horus (Super Looper)                                                  - Sandstorm (Giga Coaster)

 

-Grafter Gaz

I'm pretty happy with how this area ended up. I've had a few compliments on the design and thought I'd toot my own trumpet by posting it here too. My process of 'construction' is that I start with an idea, so in this case I thought "Factory theme" and build a ride. After the first ride is built I'll plan a footpath and the general guesstimations of the other ride/shop placements. Long story short, nothing but the ride placements are predefined and I just build scenery around them until they meet up with other rides scenery. It's what's worked so far, so why fix what ain't broken eh?

 

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I really like your current area on server 2!

I decided to experiment with the more wood based scenery items and see what I could muster up. I built the go carts "Carpentry Carts" track with scenery placement in mind and continued with the lumber theme throughout the rest of the rides I built after. Enclosing the Enterprise "Saw Mill"  to make it feel cozy, constructing a more mechanical drop down tower "Cogspyre" and carving out the side of the hill to place a staple of the majority of my parks, the Virginia Reel "Whirling Whittlers" loosly based on the one that operated at Blackpool Pleasure Beach.

Before, of course, finally wrapping up (quite literally in this case) the area with my wooden coaster "The Great Forest. I'm most proud of how I squeezed it through the gap between the "Saw Mill" and "Cogspyre".

Welcome aboard then! Glad to have you. Come on over to server 1 now if you can..
... or jump to: 2018, 2017, 2016
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Rome & Egypt - MoT Server 0 (23/02/18)

Way back when in early 2017, I built a small Ancient Rome themed area on one of MoT's servers. I decided to screenshot it due to the effort I put into my Circus Maximus-esque Go-Carts.  Since Server 0 reset to a grid format, I decided to bring this relic from the past back at build upon it. I started with the 'Circuit Maximus' (Clever pun name is clever!) and developed what I'm most proud of in this particular build, the Colosseum. This was the first time I extensively used the tile inspector after finally realising it's potential, so I'm very pleased with the result. After That I simply did what I do and grafted away at a Roman forum, and a Nile to separate the area before building a Great
Rome & Egypt 3.jpgRome & Egypt 2.jpgRome & Egypt 1.jpg

Grafter's Grotto - MoT Server 1 (16/02/17)

I decided to experiment with the more wood based scenery items and see what I could muster up. I built the go carts "Carpentry Carts" track with scenery placement in mind and continued with the lumber theme throughout the rest of the rides I built after. Enclosing the Enterprise "Saw Mill"  to make it feel cozy, constructing a more mechanical drop down tower "Cogspyre" and carving out the side of the hill to place a staple of the majority of my parks, the Virginia Reel "Whirling Whittlers" loosly based on the one that operated at Blackpool Pleasure Beach. Before, of course, finally wrapping up (quite literally in this case) the area with my wooden coaster "The Great Forest. I'm most proud of
Grafter's Grotto (Back)Grafter's Grotto (Saw Mill, Cogspyre & Carts)Grafter's Grotto (Front)Grafter's Grotto (Whittling Whirlers)